Unit IV: Structures and Unions

Course: Programming with C (SEC)
Code: CASEC101

Table of Contents

Basics of Structures and Processing

A structure is a user-defined data type that allows grouping of different data types under a single name. This is essential for representing complex entities like a "student" or "employee".

User Defined Data Types (typedef)

The typedef keyword creates an alias for existing data types, making structure declarations cleaner and easier to read.

Example: typedef struct { int x; int y; } Point; allows using Point p; instead of struct Point p;.

Structures, Pointers, and Functions

Structures can be manipulated using pointers and passed between functions for modular programming.

Arrays and Self-referential Structures

UNIONS and Table Lookup

Unions provide a way to store different data types in the same memory location.

Programming and Problem Solving

Problem-solving in this unit involves using structures and unions to manage real-world data.

Exam Focus & Tips


Frequently Asked Questions

Q: What is the primary use of a self-referential structure?
A: They are used to create dynamic data structures such as linked lists and trees.

Q: How do you access a member if you have a pointer to the structure?
A: Use the -> (arrow) operator.